Graphic information technology excelled at extracurriculars, academics, professional roles


Ashley Fuller

Photo courtesy of Ashley Fuller

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Editor's note: This story is part of a series of profiles of notable spring 2021 graduates.

During Ashley Fuller’s time as a graphic information technology student at The Polytechnic School, one of the six Ira A. Fulton Schools of Engineering at Arizona State University, she immersed herself in ASU’s culture of innovation, inclusiveness and opportunity. This mindset served her well as she journeyed through a successful academic career.

Fuller was exposed to a diverse range of topics like photography, videography, print design, packaging, web design, animation and user experience. She says that breadth of experience was one of her favorite things about the graphic information technology program along with the “knowledgeable, forward-thinking and supportive faculty.” 

As she became familiar with various career prospects, Fuller found the user experience, or UX, concentration was where she felt the most creative. 

“Getting to improve design elements for the end user by using psychology and data was a perfect fit for me,” she said.

Fuller soon began offering her expertise across ASU and off campus. She works for EdPlus at ASU as a UX researcher, where she offers tips to the ASU UX community. She also joined the town of Queen Creek Parks and Recreation advisory committee board, where she informed many about the importance of user research. 

“I completed field studies in eight parks and was able to give insights and improvements for a new park,” Fuller said. “One of my design changes was chosen by the board and it was very rewarding to see my findings being applied.” 

Fuller further developed her skills while serving on the executive board for The Polytechnic School chapter of the AIGA, the professional association for design. She was also involved in AIGA AZ, participating in various events including Phoenix Design Week. Fuller was also active in the student chapter of the Human Factors and Ergonomics Society.

Outside ASU, Fuller was a part of UX in AZ, PHX UX and Interaction Design Foundation meetups. She was also an Adobe Ambassador during her time in the ASU Film and Media Club.

In addition to developing her UX and research skills, Fuller volunteered for many nonprofit organizations including Relay for Life and Girls Scouts of America.

“I enjoy making others feel accepted for who they are, no matter their perspective or background,” Fuller said. “My biggest achievement from all of these experiences was being able to help and support others, giving them a chance to learn more about resources available to them.”

Fuller will continue her education by starting her master’s degree in the fall. In her career, she hopes she can improve products to help end users, eventually start her own UX agency and even teach.

“It takes different perspectives to solve problems and I hope to set this example for my four children,” Fuller said. “My goal is to inspire and encourage those around me and share the experience of growth and continuous learning.”

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